Hi Believer, I'm Jake.

I'm an experienced engineering manager, and I love games. I've spent the last 7 years in management roles, growing and leading high-output teams. Most recently, I've been managing the engineering team at One More Multiverse through our game search and pre-production, working in Unity, but I've been making games for as long as I've had access to a computer.

I would love to be a part of Believer as your Engineering Manager for Gameplay. I found Believer's values to be extremely aligned with my own - especially with regards to acting with compassion, casting lifelines, and leaders dodging credit and tanking blame.

I've managed fully distributed remote teams across a global array of time zones, and I understand the unique challenges of working on games in a distributed environment.

My strengths as a leader include providing compassionate, constructive feedback, iterating on processes, and improving rigor and code quality - while resolving tension and building an empathetic culture where people are proud to do their best work, and unafraid to make mistakes.

I believe in doing whatever is necessary to make sure the engineering team can show up every day and know how to make the biggest impact, feel highly motivated and engaged, and do their best work.

Thank you so much for taking the time to read through this. I'd love a chance to talk to you more about what I could bring to Believer. Please reach me at jakelear@gmail.com, or call or text to (540) 207-7032. You can find my resume here.

As a side note, Tim's AQ40 core memory compels me to tell you that I was amongst the first raid team to see C'thun, having secured the world-first kill of Twin Emperors. The encounter was supposed to be unbeatable, as the C'thun encounter wasn't completely implemented yet, but they failed to account for our brilliance (read: indomitable will to cheese the fight).